WoW Inscription Guide - WoW Trade Skill Guides, 3.2 and beyond

Article by Rajiv (1,535 pts ) , published Oct 6, 2009

Inscription is one the more recent professions added to the list in World of Warcraft. It was launched along with "Wrath of the Lich King" expansion and has changed quite a few aspects of the game and how different classes can take good advantage of it. Welcome to this Guide on Inscription.

Introduction to Inscription in WoW

Inscription SlotsInscription was introduced along with the Wrath of the Lich King expansion and has indeed changed quite a few aspects of the game with respect to class mechanics. Scribes can create glyphs that a person can "inscribe" or attach to his/her spellbook in order to enhance specific spells or abilities. If you choose Inscription as one of your main professions it is recommended to pick up herbalism along with it to smooth out the leveling process although it is not a necessity. Inscriptionists can also make shoulder enchants for themselves. In fact these shoulder enchants are amongst the best available in the game currently and more powerful than the ones you would get if you tried grinding reputation with "The Sons of Hodir". All classes would get 3 major and 3 minor "Glyph slots" while Inscriptionists would get one additional Major Glyph slot for themselves as shown in the snapshot alongside. The additional one would be the one in the centre.

Enough with the introduction and let's get down to the business of leveling your profession...

Getting Started - Inscription Materials to be Gathered

Approximate materials requried:

List of herbs that give the appropriate pigment type:

You can use [Milling] to mill 5 of a certain type of herb for 2 - 4 pigments.

[Alabaster Pigment] - Bloodthistle, Peacebloom, Silverleaf, Earthroot

[Dusky Pigment] / [Verdant Pigment] - Mageroyal, Briarthorn, Swiftthistle, Bruiseweed, Stranglekelp

[Golden Pigment] / [Burnt Pigment] - Wild Steelbloom, Grave Moss, Kingsblood, Liferoot

[Emerald Pigment] / [Indigo Pigment] - Fadeleaf, Goldthorn, Khadgar's Whiskers, Wintersbite

[Violet Pigment] / [Ruby Pigment] - Firebloom, Purple Lotus, Arthas'Tears, Sungrass, Blindweed, Ghost Mushroom, Gromsblood

[Silvery Pigment] / [Sapphire Pigment] - Golden Sansam, Dreamfoil, Mountain Silversage, Plaguebloom, Icecap

[Nether Pigment] / [Ebon Pigment] - All Outland herbs.

[Azure Pigment] / [Icy Pigment] - All Northrend Herbs.

  • 110 Alabaster - giving herbs
  • 80 Dusky - giving herbs
  • 200 Golden - giving herbs
  • 210 Emerald - giving herbs
  • 160 Violet - giving herbs
  • 100 Silvery - giving herbs
  • 260 Nether - giving herbs
  • 380 Azure - giving herbs

Tip: You may need less or more amount of pigments or inks to achieve a certain skill level. So dont mill every herb you have. Mill them as and when required.

Inscription: 1 - 75

First, visit any trainer in the main cities of old Azeroth - just ask a guard, and learn Inscription.

Apprentice InscriptionIvory Ink

1 - 19: Make 18 Ivory Ink

19 - 35: Use the Ivory Inks that you made and make 16 Scroll of Stamina

36 - 53: Make 22 of Moonglow Ink

54 - 75: Use the Moonglow Ink that you made and make 22 Armor Vellum. You can sell these to enchanters for some good profit.

Tip: There are a lot of other Glyphs and Scrolls at different skill ranges with the same amount of materials needed, so where you see [Glyph of ...] for example, there you can choose between more recipes that are orange to you and requires the same amount of materials.

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