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The number one complaint I have about World of Warcraft is the fact that it rewards time over skill. In fact there is very little skill involved in playing the game. There is only the
mind numbing tedium of the grind. Perhaps one of the secrets of its success is exactly that. People are encouraged to play because they don’t have to develop their skills they can just play for a really long time taking on challenges beneath them in order to progress. This focus on time over skill (accomplished largely by
quest based advancement) also works for Blizzard because it ensures people will try and put in as many hours as they possibly can and the servers are always buzzing. You often see quotes from WoW players saying things like “the real game starts at level 60”. So you’re asking me to play for days in order to reach the “real game” and I’m paying for the privilege of working my way towards something that promises it will eventually be enjoyable?