Fallen Earth was created by Fallen Earth LLC and has been developed using the Icarus engine. There is an in depth character creation option to kick things off and plenty of character development is possible. The developers favoured a non-class based approach so the direction your character develops in is entirely up to you. The process of levelling up sounds familiar and you’ll collect Advancement Points which you can use to acquire new skills and boost your attributes.

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The mysterious Shiva virus coupled with the nuclear devastation has caused mutation and so the barren and ruined landscape is populated by dangerous creatures. You have to scavenge to survive and there are plenty of specific missions, an epic storyline which involves the shady corporation GlobalTech and lots of weapons, vehicles, equipment and
crafting. The
PvP combat looks interesting with no target locking and you can switch between first and third person. The developers have promised to cater for fans of non-PvP too.
The six player factions look interesting and they range from Mad Max style anarchists to technologically advanced scientist types. The two most intriguing are the Travelers, an amalgamation of criminals and secret societies and the Children of the Apocalypse (CHOTA for short) who are a bunch of rebels rebuilding society according to their own vision.