
click to enlarge
For the first 20 levels as an
Archmage, your most important abilities will be Healing Energy (1) and Lambent Aura (3). Use Boon of Hysh when necessary, but it is a slow cast and easily set back, so you will want to use your first two heals more often, as they leave you less exposed. Your first mastery ability, Balance Essence (Path of Isha:5) is very useful if you plan to play as a hybrid, otherwise, it is worth taking only if you do not need the mastery points. Funnel Essence (Path of Isha: 9) on the other hand, is an amazingly powerful ability, especially for a healing-focused Archmage, and should picked up in most, if not all Isha mastery builds. Magical Infusion (Path of Isha: 13) is a contentious ability, and not all Archmages believe it stands up as the x13 ability. Pick it up if you need the extra healing, and skip it if you don't.