Wired once ran a story about a person who put down his position as a guild officer in an mmorpg on a resume for a job. This would not normally be interesting as most employers would have thrown that resume away, unless they were applying to write for Bright

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Hub, of course. (No, the author did not put down that he was the recruitment officer for his
Everquest guild when he applied for this site, as that detail seemed irrelevant.)
High level guilds often function like a corporation. The upper echelons are the board members, the middle level officers are the managers, and the people without any titles are the laborers in the guild. Anyone who has played mmorpgs long enough knows that sometimes these games can feel like an additional full time job, but the attitudes are a little more relaxed. Good guild leaders and officers know why people play, and they, like the average players are there to relax for awhile, not worry about the bottom line.
The important thing to remember is that most guilds are not democracies. The guild leader and a few of the officers have dictatorial powers. They can kick you from the guild for any reason at all if they so choose. Good guild leaders do not do this, but it is important to remember that most guilds are not democracies.