Heroes who log out at City Hall take on the “City Official” Day Job, which grants a bonus to influence gained after successfully completing missions. Those who log out at police stations will become a “Law Enforcer,” earning a bonus to experience gained for each mission completed. Logging out at a train station grants the “Commuter” Day Job, which endows heroes with a travel speed bonus.
Become a “Shop Keeper” by logging out in a store lobby and earn enhancement drops for every completed mission. Log out in a Portal Corporation Lobby to become an “Intern” and receive a bonus inspiration for every mission you complete. To become a “Caregiver,” log out in a hospital lobby and gain an out of combat regeneration bonus. Those who leave the game from inside a university will become a “Professor” and receive a random piece of tech salvage every time they complete a mission.
To receive a random arcane salvage drop every time you finish a mission, log out inside the Midnighter’s Club and become a “Midnighter.” Log out inside a Vault to become a “Banker” and receive an influence bonus upon each mission completion. “Clubber” is the Day Job taken on by those who log out in Pocket D, it comes with an out of combat recovery bonus. Players who wish to become a “Fashion Designer” should log out in the lobby of a tailor shop. “Fashion Designer” bestows coupons that grant a discount on tailor sessions. The final Day Job for heroes, “Mortician,” comes from logging out in graveyards and grants a measure of protection against XP debt.