There are three mastery paths available to the Witch Hunter career for the Empire. Players begin to earn points that they can spend on Mastery Paths starting at level 11. Mastery Paths allow the player to not only enhance their core abilities, but also "purchase" additional abilities from the tree. These mastery paths enhance various parts of the class, including his stealth abilities, direct and immediate damage, and also damage over time abilities. In addition they also add various tactics, morale abilities, and actions. The player should choose their path based upon their own preferences, playstyle, and also on what activities they most commonly engage in while playing, be it solo questing, group PvE, or RvR. We will discuss the benefits and purposes of each available path, and the activity they are most suited to.