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For being such a huge draw to the game, your dragon form is a long time coming--and that only after a series of quests and a rather long, drawn-out dungeon crawl. The good news is that the dragon form comes complete with your own "Battle Tower," a haven featuring your own personal staff of flunkies: alchemist, enchanter, skill trainer, and a set of three runners who will go out and comb the countryside for materials at your behest. This turns the second half of DII into an almost completely different game from the beginning levels.
Being a dragon is not without its own problems. Much of the initial zone you will be plunked into at this point consists of barriers and anti-dragon artillery. Also, your dragon form is always weaker than your human form, and you will have less variety in armors and skills from which to choose. Zooming about while breathing flames and fire-bombing the enemy encampments is, while challenging, still great fun.
Had the dragon form arrived sooner, Divinity 2 would have rated much higher overall. If being a dragon isn't your main reason for playing, you'll enjoy Divinity II. If, however, you're looking for an RPG/Flight Sim, you'll have to keep looking. Divinity II isn't it.
For more info, see Larian's official website.