In Jericho, you play a member of the Jericho Squad, which is a division of the Department of Occult Warfare, or DOW. Your job is to prevent a demon from escaping the underground prison where God banned him centuries ago. The game features several different characters, each with different abilities and weapons, and you can switch between them while playing. Each of these characters has a specialty that got them on the mission, and sometimes you need to step into that character’s role in order to get past certain parts of the game. The X-Men Legends game used something similar in order to keep you from playing one main character throughout the whole game.
One problem I had with this game is that you visit all kinds of cool locations and have next to nothing to do while you are there. The environment is not interactive, and you’ll find tons of doors that can’t be opened. The levels are so linear that you don’t even need to explore in most places, and there isn’t much else for you to do but run from one location to another and kill everything you encounter in between. Over time, it winds up being a rather exhaustive and repetitive shooting experience that is occasionally challenging. It plays like an interactive story where you have to push through monotonous parts just to get to the next piece of the plot.