Professor Heinz Wolff's Gravity is a video game that requires the player to use their imagination and learn as they play. The level design was engaging, but the controls are hard to control and use consistently for the jobs you need to complete. A simple concept that will keep the kids happy.
| The Great Parts | Rating  |

Professor Heinz Wolff's Gravity does a good job of creating a reality that implements the universal force of gravity into its concept and game play. The physics system works very well, the physics is realistic in action and figuring out where the pieces should go was extremely challenging. The physics is also very consistent, which allows you to learn as you play, where you need to put the pieces to achieve your goal.
The puzzles included with Professor Heinz Wolff's Gravity are actually pretty challenging, as long as you resist the ability to cheat the game. Deep Silver has created another puzzle game to add to their library of entertaining and engaging puzzle-genre video games. Figuring out exactly where to put the pieces in the environments to accomplish the goal of hitting the button takes intelligence, patience, and observation.
| The Forgettable Parts | Rating  |
Professor Heinz Wolff's Gravity has quite a few nice puzzles but a few of them are actually pretty simple to beat using the design and set up of the game play. Players will probably take advantage of the holes in the challenge of this video game, just because of human nature, so they probably should have made sure gamers couldn't cheat the game.
The mini-games include in Professor Heinz Wolff's Gravity are too simple to challenge an intelligent kid, let along an adult. These brief elements probably should have been left out, since they don't have any entertainment value and have the feeling of elements just added to have additional things to do.
The control scheme in this game often has trouble telling the difference between the various commands you give it. This will result in you not being able to place pieces exactly where you need them to go. The ability to place items in the environment needs to be a little more sensitive, to give the player more control of the exact location of the objects in the environment.
| The Graphical Picture | Rating  |
Professor Heinz Wolff's Gravity only has average presentation, the screens and environments are pretty simple and basic, and there's very little animation in the game play. That said, the animations work realistically in the physics environments, so while the visual presentation is a little lackluster, it still does the job it was designed to do.
Screenshots



| Sounds in the Game | Rating  |
The sounds included with Professor Heinz Wolff's Gravity are just as simple and basic as the graphical presentation. The sounds of the objects moving around in the environments adds a little energy to the game play, but the sounds are inconsistent and they're often well below average. The sound track can be heard, but it doesn't do much, and certainly doesn't add much to the entertainment level. It seems like this part of the development was something they new would be expected, so they added it, but they didn't put much work into making it entertaining.
| Playability | Rating  |
Professor Heinz Wolff's Gravity isn't going to inspire many gamers to play, again and again, but those that do get the idea of this video game, will find it entertaining and challenging. The use of the natural force of gravity as the force behind the game play is actually pretty inventive. Placing the 2D objects and balls in the environment and then hitting them with another object to see if you can get one of the environmental objects to hit the button was very playable, once I got a hand on what I needed to do, and the challenge involved.
The 100 levels of Professor Heinz Wolff's Gravity took me 12 hours to finish and this includes the ones that were no fun. There was little difference between most of them, which did take away from my desire to play some of the levels.
| The Last Word | Rating  |
Professor Heinz Wolff's Gravity has its problems, but kids will find this game easy to pick up and play, so they should enjoy playing this video game. They'll probably take advantage of the holes in the challenge of completing the levels, unless they're really entertained and challenged by the game play, but if they don't, this video game becomes a game that will make them think.