Playstation 3 Game Review: Ratatouille

Written by:  • Edited by: Michael Hartman
Updated Jul 30, 2009
• Related Guides: Video Game Review | Video Game
2

Guiding a rat through 6 long lush levels in order to become a star chef sounds like a lot of fun in theory; however with quirky controls, and glitches around every corner, the game goes from fun, to "I'm done", in less than an hour.

Ratatouille The Video Game

ratatouille box Ratatouille was one of the very first Playstation 3 games I purchased after I bought my console. I wanted to get the feel of the console by getting into something light, something I imagined would be easy, and besides that I watched the movie Ratatouille just 3 days prior, and I enjoyed it. I figured running around a large 3D environment as a little rat would be fun.

Ratatouille is based on a rat named Remy, who dreams of becoming a famous chef. The problem is obvious; Remy is a rat, and no one who is sane would seriously consider eating anything made by the hands of some dirty rodent.

At any rate though, it's up to you to make Remy's dream come true by guiding him through 6 dangerous levels in order to achieve super chef stardom.

The only problem with the plot in the actual game though is the very light plot presented to gamers. Had I not watched the movie, I really would have been confused on the whole objective of the games entirety.

Game play in Ratatouille
Rating Average

Ratatouille starts off looking very promising, a long tutorial is presented to you at the very beginning, which is actually a lot of fun. This is where you are taught the ropes, by being presented with some interesting mini courses in order to fully understand how the controls work. After the tutorial you are basically thrown into the game, with a brief understanding of you main goal (to make your way up in the world with humans, in order to become a recognized star chef).

At the very beginning you learn all of Remy's special abilities, such as climbing, jumping, balancing, and whipping with his long skinny rat tail. The use of the Sixaxis control was also thrown into the game which was a nice little addition I was not at all expecting from such a low budget game.

The world I was first placed into was a simple backyard type atmosphere, with a lot of colorful lush details.

Ratatouille looked good! Ratatouille looked like a PS3 game that would pull me in and have me hooked from start to finish. Unfortunately I learned early on that the game came packaged with more quirks than I was willing to deal with.

Turn to next page to read about the games controls, and graphics. This section will also cover one of the games biggest flaws.

Showing page 1 of 3

 
blog comments powered by Disqus
Email to a friend