Ratatouille starts off looking very promising, a long tutorial is presented to you at the very beginning, which is actually a lot of fun. This is where you are taught the ropes, by being presented with some interesting mini courses in order to fully understand how the controls work. After the tutorial you are basically thrown into the game, with a brief understanding of you main goal (to make your way up in the world with humans, in order to become a recognized star chef).
At the very beginning you learn all of Remy's special abilities, such as climbing, jumping, balancing, and whipping with his long skinny rat tail. The use of the Sixaxis control was also thrown into the game which was a nice little addition I was not at all expecting from such a low budget game.
The world I was first placed into was a simple backyard type atmosphere, with a lot of colorful lush details.
Ratatouille looked good! Ratatouille looked like a PS3 game that would pull me in and have me hooked from start to finish. Unfortunately I learned early on that the game came packaged with more quirks than I was willing to deal with.
Turn to next page to read about the games controls, and graphics. This section will also cover one of the games biggest flaws.