Once again there was nothing but guesswork here. However, one of them is very important for the gamers – not once it has been said that God of Wars 3 is the “last chapter” or “the epilogue”. Not to mention what Kratos said that everything comes to an end in one of the early trailers. So what now? We should think this is the last GoW game? Yeah right! No matter who leaves Sony, the only thing that would stop a further continuation is a financial hesitation due to the financial crisis. And one more thing – GoW is anything but a game with bad rating, so far at least.
Notice the new producer's comment thatwe will see what the future has prepared for Kratos. As for the rest of the story, in the trailer from E3 it was said that the sacred borders of Olympus are desecrated. It seems that Kratos had some heavy disagreements with Zeus and his friends. It's also known that the Titans will play their key-role. Everything else is still a myth.
Talking about Titans, they are the core part of a myserious feature around God of War 3's gameplay. There was a gentle hint for it in the last trailer – it seems that the Titans will play the role of mobile game levels, no matter how weird it sounds. They were compared to walking mountains in one interview with the designers.
The new features doesn't end here. Again in the same trailer, the one released December 2008, a hint about a more or less new element was done – multiple enemies fighting, and I don't mean just 5 or 6 – dozens! In the trailer Kratos even demonstrated a special ability when he is surrounded by lots of zombies and skeletons. The designers assured as that we will be able to still concentrate on a chosen enemy even in the crowd.
Another new features are the rideable beats, or beasts that you can control. For the purpose Kratos has to jump on one of them, and then take control by causing pain to it. Just like Dune's worms – sounds fun. In the video we saw the control of a Cyclops, but this is just one of the few available. The beasts will have their pros and cons, just like in a shooter game with rides. In our case, the Cyclops is a tank – slow and steady, great damage.
The producer mentioned that one of the main tasks the team had is to create new weapons. It's not clear yet how many they will be and if they are all new, because some might be reworked. No matter what the case is, they've promised that the weapon changing will be more natural – whatever that means. Maybe something like changing battle stances, who knows?