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I though such games are stuck back in the 2005. In Watchmen, the primary promised design of the camera seemed to be great. However, the exact implementation of the idea was horrible and had nothing to do with the previously discussed effect. The angle is getting changed by the movement keys for example - and while you are trying to desperately hit your enemy, he might be dead meanwhile from laughing.
That's not the last problem. Let's look at the combo system - great idea, a must feature in most arcade games. So far so good, however, once again we gain an awful implementation. Yes, don't get me wrong, the combos are there, but somehow they are often not working no matter how much you smash the pad. You will often find yourself dead in the middle of a combo, wondering where you did wrong. Luckily, I let the enemy beat my so called partner while I'm trying to survive through.
The combos idea was also great, the making of the combo system and the integration, however, are once again - a disaster. Yes, they are there, but you will often be dead in the middle of them, wondering why the combo didn't work. I just left them beat my partner, hoping to survive through.