Now it might seem a little harsh to give such a low rating here, but you have to understand. One of the things that made the comic book and the movie so compelling was the action involved. The idea of "curving the bullet" was a signature move, and so bringing that concept to the game should be exceptional considering today's hardware and gamer expectations. And this move is only one of the various ways an assassin of this caliber kills. Unfortunately, the gameplay in WWOF falls exceedingly short of where it should be. Curving the bullet is fun for a few seconds, but over time it begins to pale. The action sequences the movie is famous for are just not there in the game (except for one noteworthy airplane scene), and the game turns into a monotonous sequence of curve the bullet, kill whoever is left, curve it again, kill some more. Even the boss fights are midly boring at best. To make matters even worse, there are a few moments where you have to use a turret, but the implementation of it is painful and discouraging. Sorry, but the game fails spectacularly where it should have shined the most.