Dynasty Warriors: Strikeforce Review

Written by:  • Edited by: Michael Hartman
Published May 4, 2009
• Related Guides: Dynasty Warriors
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Dynasty Warriors: Strikeforce is the newest installment in the Dynasty Warriors series by KOEI. The newest installment, exclusive to PSP, boasts several new features, such as the optimization of multiplayer, and the inclusion of RPG-like system in game. How good is this game actually?

Introduction

strikeforce box Dynasty Warriors: Strikeforce is the newest installment of the Dynasty Warriors series by KOEI. Created exclusive for the PlayStation Portable system, this game boasts several new exclusive features never seen before in any Dynasty Warriors game. With this game, KOEI started to go through the semi-RPG part by the inclusion of items and towns, and the ability to buy weapons and upgrading them with orbs. The character designs in this game are also changed completely to reflect with the change in the Dynasty Warriors 6 game. With those new features, Dynasty Warriors: Strikeforce was greatly hyped to be the fresh, new change in the Dynasty Warriors series. But, does it live up to the hype? This article will review the game itself, in 3 aspects—gameplay, graphics, and playability.

Gameplay
Rating Good

Like the preceding games, Dynasty Warriors Strikeforce puts the player in a battlefield, as the player fights and run through the battlefield while trying to kill as many enemies as they can. But, Dynasty Warriors: Strikeforce brings a new idea in this game—the concept of town. This game is a little different compared to the older series. After seeing the introduction movie, you will be thrown inside a town. Yes, a town with a market, where you can buy traps and healing items; then a blacksmith, the place to create your own weapons, which will be customizable by buying new upgrades on the Orb shop.

From time to time, someone will come to your town and you can talk to them. A panda sometime came and ask for random items, giving random items also as the result. An officer will come once in a while, and after you talk to them, they will give you a card usable to upgrade your town. Upgrading your town is not easy, either. There will be an experience window, and only after it is full that you are able to upgrade your town—with the cost of some rare materials, which is really hard to find in this game. By upgrading your town, new items will be available from time to time.

There is also a change in the battle system. A new feature called ‘Fury’ is introduced. When you filled your musou bar to the maximum, pressing Triangle + Circle at the same time will transform your character to a ‘super-saiyan’ like characters, with bigger attacks, longer rage, and higher speed. Unfortunately, the transformation was limited to a few minutes, which at that time the character will return to the normal form.

The new battle system also has combos, which is similar to the one in the Devil May Cry series. Everytime you do a unique move, the game will count it as combo, and the only way to rake up damage in this game is by doing a lot of combo, which wasn’t that obvious due to the limited tutorial in this game.

Multiplayer

New optimization on online multiplayer
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