As mentioned above, this is a turn-based RPG, so anyone familiar with the genre should already know the basic concepts: move around maps, fight enemies, complete quests, level-up, find treasure, rinse and repeat. Movement can be controlled by using either the directional pad or the touch screen, and likewise many other aspects of the title can be controlled either with the buttons or the stylus. The inventory screen is done up Diablo style, with a drag-and-drop type menu for various items. There are, thankfully, no random encounters; all enemies are visible on the map, so you always know when you're about to enter battle and can avoid fights as necessary.
Once engaged in combat, the player's party stands on the right, and their opponents will be on the left. To fight, the gamer needs to touch a character, then touch the foe they wish to attack. That will initiate one of several touch screen minigames, based upon the weapon wielded by the attacker. For example, sword users need to trace slashes across the screen, while for magic attacks the player must complete a version of connect the dots without lifting the stylus and for firing a bow and arrow, the gamer must use the stylus to pull back on a bowstring, aim, and hit a small target on the touch screen. It's an interesting gimmick, but it slows down combat too much for my tastes and really gets tedious after a while.