Top 5 GameCube Games Of All Time

Article by MikeWehner (880 pts ) , published Jun 30, 2009

Nintendo's GameCube was one of the biggest console flops in recent memory but that doesn't mean the system didn't have a number of gems on store shelves. We run down the best for the system, so make sure your eBay account is ready for a bit of spending!

Resident Evil

residentevilWhen it was originally released for the PlayStation 1 in the late 90's, Resident Evil was one of the freakiest games the public had ever bore witness too, and it even managed to launch an entire genre all on its own. In the time since the game's release there have been countless spinoffs and copycats but the very first RE story is still considered by and large to be simply the best one in the series.

In the early days of the GameCube, Nintendo made it a point that every gamer know the Resident Evil franchise would be GameCube exclusive. History would show that lackluster sales of the system caused developer Capcom to have to negate their exclusivity agreement in favor of actually making a profit on the series, but for a short time it seemed that the only way to get your Evil on would be on a Nintendo console. It was around this time that Capcom announced a full new-gen remake of the original Resident Evil, complete with jaw-dropping graphics and several new gameplay elements.

To this day, the RE remake (lovingly labeled in fan circles "REmake") provides gamers with some of the best scares the video game industry has ever provided, along with graphics that are still impressive a full generation of games consoles later. Hunt this one down at all costs.

Eternal Darkness

eternal-darkness-coverGames that attempt to be scary can typically be lumped into two categories: games that try, and games that are. And while the first category is chock full of games that go for startling scares and slightly creepy moments, only a handfull are actually able to pull off a frightening game experience. That's why it's such a shame that a game like Eternal Darkness seems to have fallen through the cracks of GameCube's best selling titles.

Not many players have ever experienced a game like Eternal Darkness. It's of the rare breed of games that actually knows they are games, and it uses that to its advantage. The game breaks the 4th wall, meaning that it directly interacts with the player. For example, say you're in the middle of a particularly tense moment of the game, with your eyes glued to the television, when all of a sudden the volume of your TV starts going up and up and up until it's nearly painful to your ears. You desperately search for the TV remote only to see that it's sitting on your coffee table. That's when you realize that it was the game controlling the volume of itself all along. Freaky.

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