Level two: This is going to sound like a broken record, but the first thing you encounter is a sticker you don't have. You'll get it! I promise.
Now you'll get a 'call' from octocan, listen to what hes got to say and get ready to paint stuff. So, in the next room you'll find the paintinator. The color of paint you shoot is the same as the first color of your pockit. So press square and select customize your character and press R1 until you get to 'Player Color', then select what paint ammo you'd like.
Now shoot away! Take out those targets above your head by aiming with the right analog stick and shooting with grab(R1). After you take all those, the door opens and Otacon will tell you about the challenge in the next room, shooting at targets at an angle! Go ahead, get the feel of how to shoot little big planet paintballs. You'll notice if you hit the trigger really fast you can continue to shoot no matter how fast you smash! Theres a trophy called Quickfire Artiste which is awarded when you shoot 40 paintballs in under 5 seconds, so give it a go!
Alright, in the next room there will be a gecko with 3 targets it on it. Take him out! Hes a moving target, plus the paint switches (his weak spots) take a little more paint to destroy. Get used to the sound of the switch going down. Twu-, twuu-, twuuu-, twuuu.... Ok I'll stop.
Moving on to the next room! Layers, much like cake, are essential to your success in shooting things in little big planet. So use up and down to switch between Little big planets 2.5 dimensions and take out those targets! Then move and listen to Otacon explain about paintinator switches. Then shoot the super computer paintinator switch blocking your path, to get another call. Man my ear is hurting from so much cell phore radiation in this earpiece...
Otacon next tells you how to kill cute creatures, but that protected brains can't be shot. Go put a painting on that werid robot thing in the next room! It has 4 brains you'll need to shoot, and its head rotates, just spam some paint at its eye until its dead, but keep your distance because he rolls around and has an electric base.
Heres where things get tricky, when they can shoot back. These bad boys aren't using paint, rather plasma, that kinda.. kills you in one shot. :) So take cover where the sackboy stickers are on the walls! The second cover is in the another layer, don't die. But if you do, like I always do, then you'll respawn a few feet back. Take out that blaster when its not shooting you, then take cover, rinse and repeat until hes gone!
Try to use quick trigger fingers cause rem