Guide to Zombie Mode in CoD: World at War

Written by:  • Edited by: Michael Hartman
Published Jan 30, 2009
• Related Guides: Call Of Duty | Zombies

Following these tips will make playing the zombie mode in CoD: War even more fun.

Call of Duty: World at War has a zombie mode which is very similar to the Horde mode in Gears of War 2. This guide is a series to the guide about Gears of War 2 because the concepts are similar. The zombie mode in Call of Duty: World at War can be unlocked by completing the campaign mode.

It is true that there are glitches in Call of Duty: World at War Zombie mode where you and your teammates can become invincible to any damage from the zombies or where you can get hurt but are invisible to the zombies (when you do this, the zombies will begin killing themselves!). It is possible to do these glitches and get the insane high scores that some people have gotten in the zombie mode for COD: WAW.

If you want to play the zombie mode without using any of the glitches, then here are 5 tips to follow in order to get far.

1. Call for Help – If you find that the window(s) you are assigned is getting to be a handful, ask for help. Someone that is close to you might be able to spare some time and kill some of the zombies at your window to make it a little easier for you. This means, of course, everyone on your team has to be able to communicate with one another.

2. Random Gun – In the room next door to the starting room, there is a crate that gives you a random weapon. Use that to you advantage. Ideally, all 4 people should have a strong gun from this crate before getting to wave 8. The two most desired guns seem to be the Flamethrower and the Ray Gun. Make sure to use this crate and get the best guns you can before the later waves.

3. Flamethrower – Not that you do not need to use a lot of fire for the zombies. Tapping the R-trigger a couple times for each zombie should suffice to let the zombie burn over time (4-5 seconds). Ideally, you would stand at a window and perform this action for each zombie and keep holding X to board up the windows while the zombies are outside burn. Do not hold down the R-trigger and use up all of the flame on 1 zombie because there is a cool down period for the gun that will take a long time and will cause you more harm than benefit. The best feature of this weapon: infinite ammo!

4. Ray Gun – Most of the times 1 shot from this gun anywhere on the body of the zombie will kill the zombie (I don’t know how it is possible to kill something that is already dead, but you know what I mean). Sometimes it can take 2 shots from this gun to kill the zombie. Do not be afraid to use this gun as your primary gun in fear of the ammo running out because the max ammo power-ups show up very frequently and running out of ammo is rarely an issue. If everyone on the team has a Ray Gun, then you can be almost unstoppable in the Call of Duty: World at War Zombie mode.

5. Window Assignments – Each person on the team should be assigned a window (or two) or an entranceway from the zombies. This way you can easily split the work among the team and there won’t be any random running around due to confusion for who has which window.

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Comments

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Ragnorok_XV Oct 17, 2010 6:29 PM
a Epic yet Tragic break
These are entirely accurate i did what was to open the upstairs then open the other stair case to get inside the help room.
(COOL THING) my team got the ray gun it wass cool 3 of us were upstairs to get grenades while I was was covering the two windows i saw in the help room.

P.s wait this isnt a letter
i remember when i threw a grenade at a zombie but my grenade never went off so i was killed (75% so needed a revive)
i almost got to round 89 but we never got a max ammo perk then luck went down hill when we got pistols and sometimes a bar sometimes so we were kill on the round 88 when my partner reloaded he opened the help door behind us which we were killed badly they came everywhere and we died
evan Feb 24, 2010 1:18 PM
honestly
you're tips aren't all that accurate. opening the help room is beneficial because you can have some people get better weapons than others at first. second the help room gives you time to set up. you can have one person in the help room and three outside, granted you are playing with 4 people. the third person can be a switcher. thirdly; opening the staircase is not easier because one, you are not offered a hide variety of weapons. you can have an M1 Grand to start off when you get 600 points or get the Kar 98 right off the bat for 200 points. opening the staircase allows a select few weapons that do not benefit you in later rounds if you get screwed over and don't allow enough time for you to open the next staircase going down into the help room to hit mystery. if you are going to write a guide please be accurate to as what is going on in each situation. not just in your own opinion
 
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