Gears of War 2 Collectibles Location Guide - Act 4: Hive (9 Collectibles)

Article by Bunny Rabbid (279 pts ) , published Dec 8, 2008

Whether you are going for the achievements or just consider yourself a completionist, chasing down all 41 hidden collectibles in Gears of War 2 can be quite a chore. This guide aims to make it less so. This part of the guide covers all of the collectibles to be found in Act 4.

Chapter 1: Priorities (1 Collectible)

  1. Locust Terminal - After an elevator ride, you will come to an area where the Locusts are attacking and shining a spotlight on you. This is how you know you're in the right area. Your objective is to check the terminals, but do NOT activate the first terminal yet as this progresses the story. Head to the next terminal instead to find your collectible.

Chapter 2: Answers (1 Collectible)

  1. Locust Prisoner's Journal - After you deal with the Locust patrol (either kill them or hide until they leave), you will see some more terminals. To the left of the second terminal, you should see a trailer and the collectible nearby.

Chapter 3: Hornet's Nest (2 Collectibles)

  1. Locust Jailer Document - Shortly after the chapter starts, head down the stairs and take a right. Go through the narrow corridor and take a left at the end. You should see your collectible on the ground next to a Locust symbol.
  2. Human Finger Necklace - This collectible is incredibly easy to miss and one of the only collectibles that requires any kind of skill to grab. As soon as you kill the Grinders and Dom starts talking about the beacon, you're going to need to start roadie running. You should see a door in front of you that is closing fast, and you need to get in there. Head up the stairs and through the door, and if you are fast enough, you should see your collectible on the floor to your right.

Chapter 4: No Turning Back (2 Collectibles)

  1. Locust Calendar - Shortly after you start the chapter, head up the spiral staircase to the very top. On the left wall, you should see a glowing orange thing that looks somewhat like a sundial -- this is your collectible.
  2. Locust Defensive Plans - After reuniting with the rest of your squad, you will need to pull a lever to extend a bridge to continue. Head across the bridge and once you get to the other side, look to your left. You should see an ammo crate on the ground -- the collectible should be right there next to it.

Chapter 5: The Best-Laid Plans (2 Collectibles)

  1. Locust Invasion Map - This is another easily missed collectible. After the Locust ambush, you will be tasked with finding an alternate route. Head around to the right, and once you get to the point where you need to take the lift to the palace, do NOT get on the lift. Instead, turn around and you should see some gated-off stairs on the left and right. Head to the left down the path until you hit the first detectable piece of cover (the ones that pop out of the ground). Once there, look to your right in the gated stairway and you might not even actually see the collectible on the ground, but it's there.
  2. Trinity of Worms - After taking the lift, you will have to split up into two groups. When you meet up again on the other side of the door (or before that, depending on which path you took), you are supposed to go down the stairs to continue. Instead, turn around and head up to the balcony on the left, and take that the whole way until you hit a locked door. The collectible should be there at your feet.

Chapter 6: Royal Inquisition (1 Collectible)

  1. Locust Tablets - In the area where Cole starts talking smack, turn left and walk to the end of the room. There should be pillars on both sides of you. The collectible is on the left behind the last set of pillars.
 
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