Flash Man's weapon, which freezes foes by stopping time, as the name implies, wins points for its concept. Too bad it's worthless in practice. Mega Man can't shoot when the Time Stopper is active, so he's vulnerable even when his enemies are paralyzed. What's worse, there's no way to deactivate the weapon, so once you fire it, that's it. The Time Stopper's is only useful for draining the energy from one boss, but it doesn't even completely do the job.