Scope is a critical factor in a project that always effects other variables. The less a contractor has to do, the quicker it can be done, and the lower the cost will be. This is pretty straightforward, but many times, Scope problems (some caused, again, by insufficient communications) threaten to make a project collapse. Project Inflation happens when a client wants to increase the scope of a project without changing the cost or time. Imagine the individual workers in a company providing a service, for example, widgets. The client calls and asks for many more features on the widgets, without expanding the project budget or providing more time. This throws the provider into a tailspin as managers struggle to "make it fit". Here is where communicating the Triple Constraint can really save everyone a lot of headaches. In some cases, the client is really unaware of the problems they are causing, but in other cases, the client may be deliberately squeezing a service provider to test their limits and trying to push against the inevitable Triple Constraint principle. In either case, someone should let the client know that Scope can be changed only with resulting changes to Time and/or Cost.