Using sound for both sync and non-sync purposes is an important aspect on non-linear video editing. In this way you can use the sound from one clip on another, over lap sound from different places, make the sound out of sync for the associated video for effect, or just make the decision to use the sound from a video clip. This is difficult in the Windows Movie Maker Timeline because of the way the developers have focused on ease of use over functionality. Instead of just having the ability to move around the blocks of sound independent of the video the two end up being one consistent unit. There is a way to approach this in Windows Movie Maker if you want to end up just using the audio from a video clip over other video clips.