Scribus is not a word processor. It isn't even a text editor. That doesn't mean it can't handle text. Our publication needs a name. The text box button should be familiar if you've used pretty much any program for publishing or image editing. It's the one with the little "A" in the corner. Press it and then move the cursor to the area where you want the text box. Again, you can drag and drop the box around, but generally it is easier to just throw something out there and position and size it with the properties box like we did with the image box.
To type the text into the box, double click the area inside the box frame. You can just type the text directly into the box. In this case, that would probably be just fine, but there may be times when you are doing a little more typing, or you want to do a lot of fiddling with the text. For these occasions, you'll want to take advantage of a great feature called the Story Editor.
The Story Editor is Scribus' answer to the issue that arises when users want to do a relatively large amount of typing within their desktop publishing program. This can happen for many reasons, but generally, trying to use a text box as a word processor leads to unfriendly thoughts and words. So, in the spirit of happy open-source programming, the Story Editor is built into Scribus. You can right click on the text box and choose Edit Text to bring up the Story Editor, or you can use the toolbar button.
The default toolbar has two buttons for editing text. The first, the A with the non-blinking cursor on its right, and the other looks like the tablet you would use for graphics editing. (See Story Editor Picture) The first one, gives you direct editing inside the text box (like double clicking) the second brings up the Story Editor.