Here's a quick recap of the game play for those who have yet to meet this shiny game. Gems sit appear on an 8x8 grid. Players swap two jewels to create three or more like gems in a row or column to smash them. Once gone, the other jewels fall down to take the disappearing jewels' vacant spots.
Match four gems to get a Power Gem that explodes taking a few nearby gems with it. Better yet, make five in a row to get the Hyper Cube. Swap the bright crystal cube with another shape to send lightning bolts to destroy all gems of the same kind.
The game comes with three modes:
- Classic: Keep swapping gems until you run out of moves. No time, no pressure.
- Action: Swap gems as fast as you can because the clock is ticking away. The timer increases a tad when you make matches.
- Endless: This mode didn't appear in the first release of the game for the iPhone. In this one, you never run out of moves and there's no timer. This might bore experienced players, but it works great for kids and those new to matching games.
The game comes with an auto-hint option. This means that if you don't make a move within X amount of time, it'll automatically give you a hint. Players who prefer a challenge can turn this off.