Interesting additions to this version of the game is ability to share your scores over OpenFeint which also brings in the ability to chat with friends and show off your achievements. In fact the OpenFeint system tries to replicate sort of the Xbox 360 & PS3 online counterparts that add so much value to the games and gameplay. Yet another addition to the game is the need to harvest resources to have the gears of war moving. This feature of the gameplay is somewhat new to the tower defense genre, though if you’ve played games like Command & Conquer, you would be familiar with the concept. Though the resource harvesting features are not very significant parts of the gameplay they nevertheless influence the game to some extent. My opinion is that it is a refreshing addition to the otherwise monotony of the Tower defense genre. The game saves the game progress automatically when you quit and you can always pick up the battle where you left it. This is a often required but forgotten feature in several games since most users play games like these at short intervals like waiting for the bus, standing in line at a McDonalds, etc.