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Browse Web Development by flash
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Flash Game Development with Flex and Actionscript - Tiled Background Rendering
In part 10 of the series we add the ability to display a scrolling tiled background.
Published by
Matthew Casperson
(4,880 pts
) on Nov 6, 2009 to
Web Development Articles
Flash Game Development with Flex and Actionscript - Defining a Level
In this article we implement a system to define a level within the game.
Published by
Matthew Casperson
(4,880 pts
) on Nov 6, 2009 to
Web Development Articles
Flash Game Development with Flex and Actionscript - Music and Sound FX
In part 8 of this series we add some music and sound effects.
Published by
Matthew Casperson
(4,880 pts
) on Nov 6, 2009 to
Web Development Articles
Flash Game Development with Flex and Actionscript - Bitmap Animations
In part 6 we added collision detection. In part 7 we will add animations to allow us to include some nice explosions.
Published by
Matthew Casperson
(4,880 pts
) on Nov 6, 2009 to
Web Development Articles
Flash Game Development with Flex and Actionscript - Collision Detection
In part 5 we added some enemies and gave the player the ability to fire it weapons. In part 6 we will add collision detection to allow the player to actually shoot the enemies.
Published by
Matthew Casperson
(4,880 pts
) on Nov 6, 2009 to
Web Development Articles
Flash Game Development with Flex and Actionscript - Adding Weapons
In part 4 of the series we added user input, and created a scrolling background to simulate flying over an ocean. In part 5 we will add some enemy fighters and player weapons.
Published by
Matthew Casperson
(4,880 pts
) on Nov 6, 2009 to
Web Development Articles
Flash Game Development with Flex and Actionscript - User Input and an Animated Background
In part 3 of the series we finally got to draw some graphics to the screen. In part 4 we will take this one step further and make the game object interactive. We will also create a background level that the player can fly over.
Published by
Matthew Casperson
(4,880 pts
) on Nov 6, 2009 to
Web Development Articles
Flash Game Development with Flex and Actionscript - Embedding Resources and Adding Game Objects
In part 3 we will add some graphics resources and display them on the screen.
Published by
Matthew Casperson
(4,880 pts
) on Nov 5, 2009 to
Web Development Articles
Flash Game Development with Flex and Actionscript - Double Buffer Rendering
In part one of the series we created the initial Flex application class. In part two we will be adding states and a double buffered rendering process.
Published by
Matthew Casperson
(4,880 pts
) on Nov 5, 2009 to
Web Development Articles
Papervision 3D Programming Tutorial - Modify Textures At Runtime
Learn how to modify the texture of a Papervision 3D Collada model at run time.
Published by
Matthew Casperson
(4,880 pts
) on Oct 8, 2009 to
Web Development Articles
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Flash Game Development with Flex and Actionscript - Getting Started
Flash Game Development with Flex and Actionscript - Embedding Resources and Adding Game Objects
Flash Game Development with Flex and Actionscript - Double Buffer Rendering
Papervision 3D Programming Tutorial - Loading and Displaying a 3D Model
Flash Game Development with Flex and Actionscript - Tiled Background Rendering
Flash Game Development with Flex and Actionscript - User Input and an Animated Background
Flash Game Development with Flex and Actionscript - Collision Detection
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