<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://www.brighthub.comhttp://www.brighthub.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Web Development</title><link>http://www.brighthub.com/internet/web-development.aspx</link><description /><dc:language>en</dc:language><item><title>Silverlight Game Programming Tutorial - Getting Started</title><link>http://www.brighthub.com/internet/web-development/articles/14494.aspx</link><pubDate>Mon, 05 Oct 2009 15:06:05 GMT</pubDate><guid isPermaLink="false">b133e95a-c263-4882-8f2a-b24547eff78e:14494</guid><dc:creator>MatthewCasperson</dc:creator><description>A Silverlight development tutorial that shows you how to create your own 2D web based games. This series attempts to recreate a game originally developed with Flash, and can be used to highlight the differences between the two platforms. When it has come to displaying rich content on the web Flash was king. Its widespread deployment on Internet con...</description></item><item><title>Silverlight Game Programming Tutorial - Input and Adding Game Elements</title><link>http://www.brighthub.com/internet/web-development/articles/14557.aspx</link><pubDate>Thu, 01 Oct 2009 03:53:09 GMT</pubDate><guid isPermaLink="false">b133e95a-c263-4882-8f2a-b24547eff78e:14557</guid><dc:creator>MatthewCasperson</dc:creator><description>A silverlight development tutorial that shows you how to create your own 2D games. This series attempts to recreate a game developed with Flash, and can be used to highlight the differences between the two platforms. In this article we will add keyboard input and start creating the game elements. In the last article we created some base code to dra...</description></item><item><title>Silverlight Game Programming Tutorial - Collision Detection</title><link>http://www.brighthub.com/internet/web-development/articles/14589.aspx</link><pubDate>Thu, 01 Oct 2009 03:52:35 GMT</pubDate><guid isPermaLink="false">b133e95a-c263-4882-8f2a-b24547eff78e:14589</guid><dc:creator>MatthewCasperson</dc:creator><description>A silverlight development tutorial that shows you how to create your own 2D games. In this article we implement collision detection. In the last article we created the basic elements we needed for the game like a player, some enemies and some weapons. However none of them could interact – the players bullets (and the player itself) would pass right...</description></item><item><title>Silverlight Game Programming Tutorial - State Management</title><link>http://www.brighthub.com/internet/web-development/articles/15029.aspx</link><pubDate>Thu, 01 Oct 2009 03:50:11 GMT</pubDate><guid isPermaLink="false">b133e95a-c263-4882-8f2a-b24547eff78e:15029</guid><dc:creator>MatthewCasperson</dc:creator><description>A silverlight development tutorial that shows you how to create your own 2D games. This series attempts to recreate a game developed with Flash, and can be used to highlight the differences between the two platforms. This article shows you have to implement state management In this article we will take a look at state management. The term “state ma...</description></item></channel></rss>