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<?xml-stylesheet type="text/xsl" href="http://www.brighthub.comhttp://www.brighthub.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Web Development</title><link>http://www.brighthub.com/internet/web-development.aspx</link><description /><dc:language>en</dc:language><item><title>Silverlight Game Programming Tutorial - Collision Detection</title><link>http://www.brighthub.com/internet/web-development/articles/14589.aspx</link><pubDate>Thu, 01 Oct 2009 03:52:35 GMT</pubDate><guid isPermaLink="false">b133e95a-c263-4882-8f2a-b24547eff78e:14589</guid><dc:creator>MatthewCasperson</dc:creator><description>A silverlight development tutorial that shows you how to create your own 2D games. In this article we implement collision detection. In the last article we created the basic elements we needed for the game like a player, some enemies and some weapons. However none of them could interact – the players bullets (and the player itself) would pass right...</description></item></channel></rss>