Now that we have the basic layout of our dorm room, we can start adding furniture. Go back to the Windows menu and select Components again. In the drop down bar select Architecture. Below you will see several options. Click on Furniture. Let's add a desk, so find a good desk in the Desks folder and drag it into your room.

click to enlarge
Now that your desk in the room, we need to orient it so that it will be flat against the wall. Select the
Move/Copy tool and move your cursor over the desk. You will notice that a 4 red + sings appear at each of the 4 sides of the desk. As you put your cursor over any of the + sings, you will see that a type of rules will appear over the desk (5).
While holding the mouse button down, move the mouse around. Notice how the object changes orientation. This is how to adjust an object in 3D space. Orient the desk until it aligns with one of the walls. Remember that while your mouse is over the + sings, you can change the orientation of the object, and while the mouse is over some other area, you can move the object within the room.
Using the same Scale tool that we used to enlarge the door, adjust the desk size until it is proportional with the rest of the dorm room.
Now that you know how to add and manipulate a piece of furniture in our room, let's add more furniture and make our room ready for occupants. Go ahead and add some beds, a cabinet, and a toilet and sink in the bathroom. As you do so, remember that you not only have the objects in the Components windows, but if you choose, you can add more objects through the 3D warehouse and by adding more objects in the bonus pack. We will cover how to do this in the next section.
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