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  • Last Edited Sep 16, 2009
    In this article we add a heads up display.... SDL Programming Tutorial - HUD

  • Last Edited Sep 16, 2009
    This tutorial shows you how to add powerups to the game.... SDL Programming Tutorial - Powerups

  • In this article we will look at creating some parallax scrolling background layers.... SDL Programming Tutorial - Parallax Scrolling

  • Last Edited Jul 15, 2009
    I quite often find myself having to refer to a line or block of code when writing up a tutorial. Getting source code in HTML format, and then manually highlighting the selected lines was a tedious job. Thankfully I found two Linux tools, and some custom JavaScript, that can be used to automate the procedure. First you need to get your code into HTML...... Source code highlighting

  • Last Edited Sep 24, 2009
    SDL Tutorials are hosting a game programming competition to create an old school style of shoot'em'up using SDL. I thought I would enter, and write up a tutorial series will show you how to create a shoot'em'up of your own from scratch using SDL and C++. If you want to see some of the other shoot'em'up tutorials I have written...... SDL competition - here I come!

  • Last Edited Jun 27, 2009
    SDL Tutorials are holding a programming competition to create a side scrolling shoot'em'up, like the old game RType. There is $200 up for grabs, so get coding :).... SDL Programming competition

  • I have experimented quite a bit with a number of Flash 3D engines lately (Away3D, Papervision, Alternativa), so when the creator of the C++ Irrlicht 3D engine released an beta of the Coppercube I was interested to see what it offered. Coppercube seems to be the combination of IrrEdit and a new custom 3D engine that can compile to either Flash or a native...... Coppercube - 3D for the web development masses

  • Last Edited Jun 27, 2009
    I have posted an article over on The Tech Labs that shows how to use the Alternativa Flash 3D engine to create a 3D photo gallery. Check it out here .... 3D photo gallery

  • Last Edited Jun 27, 2009
    I have been looking for a decent free XNA 3D engine for a while now. There are a few early projects, and one or two commerical options, but for those just wanting to avoid the hassle of working directly with the low level XNA framework without spending a heap of cash didn't have many options. Axiom is a port of the C++ Ogre 3D engine to C#, and...... A new XNA 3D engine


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