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  • Last Edited Oct 19, 2009
    Ogre is a popular C++ 3D engine, with bindings to many languages. These tutorials show you how to use Ogre 3D, both from C++, and from a Java applet embedded in a web page. Creating your first C++ Ogre 3D Application Embedding Ogre3D in a webpage Ogre4Web - Lighting [ SOURCE ] [ DEMO ] Ogre4Web - Particles [ SOURCE ] [ DEMO ] Ogre4Web - SkyBox [ SOURCE...... Ogre 3D Tutorials

  • Last Edited Oct 11, 2009
    This free tutorial shows you how to compile your first Irrlicht game using Visual Studio.... Building your first Irrlicht 3D game

  • Last Edited Oct 9, 2009
    This free tutorial shows you step by step how to setup Visual Studio and build your first Ogre3D application.... Creating your first Ogre 3D application

  • Last Edited Sep 24, 2009
    Windows SDL-Shooter binary... SDL-Shooter Windows

  • Last Edited Sep 24, 2009
    SDL-Shooter Source Code... SDL-Shooter Source Code

  • Last Edited Sep 24, 2009
    Linux SDL-Shooter binary.... SDL-Shooter Linux

  • In this tutorial we will look at getting a basic SDL application up and running, as well as creating the framework that will support our game as it progresses.... SDL Programming Tutorial - Getting Started

  • Last Edited Sep 16, 2009
    In this tutorial we look at adding bosses to the levels.... SDL Programming Tutorial - Bosses

  • Last Edited Sep 16, 2009
    In this article we look at defining a level, and allowing the player to move between levels.... SDL Programming Tutorial - Levels

  • Last Edited Sep 16, 2009
    In this article we add a heads up display.... SDL Programming Tutorial - HUD


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