From what I have heard, the HoloLens system is nothing short of amazing. Seeing and being able to interact with holographic images within your real environment is undeniably cool. However… the HoloLens is an expensive piece of equipment only available to developers at this point.
Microsoft and Intel are wise to try to broaden the market by allowing third party hardware onto the scene, but based on the demo video Microsoft put together, there appear to be many practical limitations of this new technology.
For example, in the video, the user interacts with several open windows using a small device held in her hand. This implies the system she is using doesn’t support hand gestures. They also display a very neat looking scenario where the user clicks on a location on a holographic globe only to be transported to that location while a museum guide is discussing architectural history of the location. In theory, it’s pretty cool and I think we could all dream of being able to take a virtual reality vacation to some of the world’s hottest tourist destinations, but from a practical level, how would this work? You can’t really walk around in your house without hitting furniture. Walking in place? Sounds silly.
What about typing? In the demo, the user just uses simple applications that she can click on using the peripheral in her hand. I’m not sure about you, but very few applications don’t rely on a keyboard at least part of the time. I’m sure Microsoft and Intel are well aware of these issues, but before you dive in head first when the first iteration comes out, be sure to do your research.
It’s an exciting time for VR enthusiasts – are you excited for what is coming or are you more cynical? Leave a comment below!