Access time is measured in milliseconds, or ms. It represents how long the drive takes to find a particular area. A normal desktop drive will have a random (not really random, disk areas are selected in a partly randomized attempt to replicate standard use patterns) access time from 10-15ms.
Access time has three minor components and one major one. The big contributor to access time is seek time. This is how long it takes the drives’ heads (like the needle and arm on a record player) to move across to the correct track of the disk. Unless otherwise noted, seek time (and the resulting access time calculations) are based on reading from the drive. The time taken to write is about half to 1 millisecond higher than that.
The next contributor, in terms of descending importance, is rotational latency or delay. This is how long it takes for the required part of the disc to spin around to the heads (like waiting for the beginning of a song to reach the needle on a record player).
The other two factors are very small. In fact they are falling out of use but you might still come across them. One is command overhead, or the time the drive spends thinking about what to do before it starts doing things. The other is settle time, or how long the drive takes to start reading once it finds what it’s looking for.